What you fight
Bestiary and loot
Every monster in the game with its stats, its weakness and its full loot table.
Every monster in the open world, with the stats your character actually fights and the loot table
the trip rolls against. Weakness and resistance are the whole tactical layer of a hunt: the same
spell can be worth half again as much on the right family, and dead weight on the wrong one.
Every land Greenfields Forest Jungle Deep Caverns Castle The Abyss
Every family Beast Construct Fireborn Frostborn Plant Stormborn Undead
Rat
L3
Greenfields
no weakness
Beast · Greenfields L3
health 140
hits for 2–5Physical damage speed 1.3/s attacks per second
armor 1 off every hit
defence 2 never blocks
critical 2% of hits land double
experience 3 per kill
gold 4–9 gp per kill
opens at L1
weak to nothing in particular
family Beast · outside the element wheel
Loot table
Drop Chance Qty Weight What for
Rat Tail40% ×1 0.5 oz sells at the shop Wooden Club0.85% ×1 72 oz gear Hunting Bow0.85% ×1 60 oz gear Linen Shoes0.85% ×1 4 oz gear
Spider
L7
Greenfields
weak to Fire
Plant · Greenfields L7
health 150
hits for 2–4Physical damage and 2–4Earth damage speed 1/s attacks per second
armor 3 off every hit
defence 4 never blocks
critical 2% of hits land double
experience 6 per kill
gold 3–7 gp per kill
opens at L1
weak to Fire
family Plant · fire hurts this family
it casts Venom Spit
Loot table
Drop Chance Qty Weight What for
Spider Silk50% ×1 0.5 oz Alchemy material Linen Robe0.85% ×1 11 oz gear Linen Leggings0.85% ×1 8 oz gear Spore Rod0.85% ×1 42 oz gear
Boar
L9
Greenfields
no weakness
Beast · Greenfields L9
health 318
hits for 9–17Physical damage speed 0.7/s attacks per second
armor 9 off every hit
defence 9 never blocks
critical 2% of hits land double
experience 7 per kill
gold 3–6 gp per kill
opens at L1
weak to nothing in particular
family Beast · outside the element wheel
Loot table
Drop Chance Qty Weight What for
Boar Hide60% ×1 3 oz sells at the shop Boar Meat50% ×1 2 oz Cooking material Leather Armor0.85% ×1 79 oz gear Leather Legs0.85% ×1 53 oz gear Linen Hood0.85% ×1 8 oz gear
Imp
L9
Greenfields
weak to Ice
Fireborn · Greenfields L9
health 149
hits for 16–29Fire damage speed 0.9/s attacks per second
armor 4 off every hit
defence 6 never blocks
critical 2% of hits land double
experience 8 per kill
gold 3–8 gp per kill
opens at L1
weak to Ice
resists Fire
family Fireborn · ice hurts this family
Loot table
Drop Chance Qty Weight What for
Ember50% ×1 0.5 oz Enchanting material Plant Fibre50% ×2 0.4 oz Inscription material Wooden Shield0.85% ×1 132 oz gear Cinder Staff0.85% ×1 60 oz gear Canvas Robe0.85% ×1 11 oz gear
Goblin
L11
Greenfields
no weakness
Beast · Greenfields L11
health 213
hits for 16–29Physical damage speed 1/s attacks per second
armor 7 off every hit
defence 8 never blocks
critical 2% of hits land double
experience 6 per kill
gold 4–8 gp per kill
opens at L1
weak to nothing in particular
family Beast · outside the element wheel
Loot table
Drop Chance Qty Weight What for
Goblin Ear50% ×1 0.5 oz sells at the shop Plant Fibre45% ×2 0.4 oz Inscription material Canvas Leggings0.85% ×1 8 oz gear Reinforced Helmet0.85% ×1 53 oz gear Reinforced Boots0.85% ×1 26 oz gear
Wolf
L13
Greenfields
no weakness
Beast · Greenfields L13
health 137
hits for 30–56Physical damage speed 1.2/s attacks per second
armor 4 off every hit
defence 8 never blocks
critical 2% of hits land double
experience 4 per kill
gold 4–9 gp per kill
opens at L1
weak to nothing in particular
family Beast · outside the element wheel
Loot table
Drop Chance Qty Weight What for
Wolf Pelt50% ×1 1.5 oz sells at the shop Leather Boots0.85% ×1 26 oz gear Canvas Shoes0.85% ×1 4 oz gear
Giant Snail
L15
Greenfields
no weakness
Beast · Greenfields L15
health 288
hits for 41–76Physical damage speed 0.6/s attacks per second
armor 17 off every hit
defence 8 never blocks
critical 2% of hits land double
experience 7 per kill
gold 3–7 gp per kill
opens at L1
weak to nothing in particular
family Beast · outside the element wheel
Loot table
Drop Chance Qty Weight What for
Toadstool50% ×1 0.4 oz Alchemy material Ochre Clay50% ×1 0.5 oz Inscription material Reinforced Armor0.85% ×1 79 oz gear Reinforced Legs0.85% ×1 53 oz gear Canvas Hood0.85% ×1 8 oz gear
Thornling
L16
Greenfields
weak to Fire
Plant · Greenfields L16
health 225
hits for 41–77Earth damage speed 0.9/s attacks per second
armor 8 off every hit
defence 12 never blocks
critical 2% of hits land double
experience 11 per kill
gold 4–10 gp per kill
opens at L1
weak to Fire
resists Earth
family Plant · fire hurts this family
it casts Regrowth - it closes its own wounds
Loot table
Drop Chance Qty Weight What for
Plant Fibre50% ×2 0.4 oz Inscription material Padded Hood0.85% ×1 8 oz gear Chill Rod0.85% ×1 42 oz gear Leather Helmet0.85% ×1 53 oz gear
Bandit
L19
Greenfields
no weakness
Beast · Greenfields L19
health 305
hits for 46–85Physical damage speed 1/s attacks per second
armor 12 off every hit
defence 18 never blocks
critical 2% of hits land double
experience 10 per kill
gold 7–17 gp per kill
opens at L1
weak to nothing in particular
family Beast · outside the element wheel
Loot table
Drop Chance Qty Weight What for
Stolen Pouch40% ×1 1 oz sells at the shop Stolen Goblet35% ×1 1.5 oz sells at the shop Yew Bow0.85% ×1 60 oz gear Iron Mace0.85% ×1 72 oz gear Iron Shield0.85% ×1 132 oz gear
Giant Badger
L21
Greenfields
no weakness
Beast · Greenfields L21
health 551
hits for 54–100Physical damage speed 0.65/s attacks per second
armor 19 off every hit
defence 22 never blocks
critical 2% of hits land double
experience 16 per kill
gold 4–10 gp per kill
opens at L1
weak to nothing in particular
family Beast · outside the element wheel
Loot table
Drop Chance Qty Weight What for
Plant Fibre40% ×2 0.4 oz Inscription material Static Staff0.85% ×1 60 oz gear Padded Shoes0.85% ×1 4 oz gear Clouded Crystal0.85% ×1 18 oz gear
Bear
L22
Greenfields
no weakness
Beast · Greenfields L22
health 666
hits for 56–104Physical damage speed 0.6/s attacks per second
armor 28 off every hit
defence 23 never blocks
critical 2% of hits land double
experience 18 per kill
gold 5–11 gp per kill
opens at L1
weak to nothing in particular
family Beast · outside the element wheel
Loot table
Drop Chance Qty Weight What for
Bear Hide55% ×1 3 oz sells at the shop Bear Meat45% ×1 2.5 oz Cooking material Iron Legs0.85% ×1 53 oz gear Studded Armor0.85% ×1 79 oz gear Bone Amulet0.85% ×1 6 oz gear
Hornet Swarm
L23
Greenfields
weak to Fire
Plant · Greenfields L23
health 354
hits for 45–83Earth damage speed 1.6/s attacks per second
armor 5 off every hit
defence 12 never blocks
critical 2% of hits land double
experience 17 per kill
gold 6–14 gp per kill
opens at L1
weak to Fire
resists Earth
family Plant · fire hurts this family
Loot table
Drop Chance Qty Weight What for
Toadstool45% ×1 0.4 oz Alchemy material Padded Leggings0.85% ×1 8 oz gear Iron Boots0.85% ×1 26 oz gear
Goblin Warlord
L25
Greenfields
Elite
no weakness
Beast · Greenfields L25 Elite
health 844
hits for 102–190Physical damage speed 0.9/s attacks per second
armor 26 off every hit
defence 32 never blocks
critical 2% of hits land double
experience 50 per kill
gold 22–51 gp per kill
opens at L1
weak to nothing in particular
family Beast · outside the element wheel
Loot table
Drop Chance Qty Weight What for
Warlord Trophy55% ×1 2 oz sells at the shop Spider Silk50% ×2 0.5 oz Alchemy material Copper Ring0.85% ×1 2 oz gear Iron Helmet0.85% ×1 53 oz gear Padded Robe0.85% ×1 11 oz gear
Thunder Moth
L28
Forest
weak to Earth
Stormborn · Forest L28
health 864
hits for 50–93Energy damage speed 1.1/s attacks per second
armor 7 off every hit
defence 14 never blocks
critical 2.5% of hits land double
experience 42 per kill
gold 13–31 gp per kill
opens at L26
weak to Earth
resists Energy
family Stormborn · earth hurts this family
Loot table
Drop Chance Qty Weight What for
Forest Bloom45% ×1 0.4 oz Alchemy material Homespun Robe0.85% ×1 11 oz gear Homespun Hood0.85% ×1 8 oz gear Bronze Armor0.85% ×1 79 oz gear
Great Stag
L29
Forest
no weakness
Beast · Forest L29
health 878
hits for 57–107Physical damage speed 1/s attacks per second
armor 12 off every hit
defence 30 never blocks
critical 2.5% of hits land double
experience 31 per kill
gold 12–28 gp per kill
opens at L26
weak to nothing in particular
family Beast · outside the element wheel
Loot table
Drop Chance Qty Weight What for
Stag Meat50% ×1 2.5 oz Cooking material Ink Berry45% ×1 0.4 oz Inscription material Bronze Boots0.85% ×1 26 oz gear Bronze Legs0.85% ×1 53 oz gear Longbow0.85% ×1 60 oz gear
Sap Beetle
L31
Forest
no weakness
Beast · Forest L31
health 739
hits for 68–127Physical damage speed 1.1/s attacks per second
armor 24 off every hit
defence 19 never blocks
critical 2.5% of hits land double
experience 29 per kill
gold 16–37 gp per kill
opens at L26
weak to nothing in particular
family Beast · outside the element wheel
Loot table
Drop Chance Qty Weight What for
Pine Resin40% ×1 0.5 oz Alchemy material Homespun Leggings0.85% ×1 8 oz gear Bronze Helmet0.85% ×1 53 oz gear
Cinder Fox
L33
Forest
weak to Ice
Fireborn · Forest L33
health 1,410
hits for 34–64Fire damage speed 1.1/s attacks per second
armor 14 off every hit
defence 26 never blocks
critical 2.5% of hits land double
experience 83 per kill
gold 23–54 gp per kill
opens at L26
weak to Ice
resists Fire
family Fireborn · ice hurts this family
it casts Ember Spit
Loot table
Drop Chance Qty Weight What for
Forest Bloom45% ×1 0.4 oz Alchemy material Heartwood35% ×1 2 oz Enchanting material Fire Staff0.85% ×1 60 oz gear Homespun Shoes0.85% ×1 4 oz gear Bronze Mace0.85% ×1 72 oz gear
Storm Beetle
L39
Forest
weak to Earth
Stormborn · Forest L39
health 2,556
hits for 53–99Physical damage and 36–66Energy damage speed 0.6/s attacks per second
armor 97 off every hit
defence 77 never blocks
critical 2.5% of hits land double
experience 94 per kill
gold 19–44 gp per kill
opens at L26
weak to Earth
resists Energy
family Stormborn · earth hurts this family
Loot table
Drop Chance Qty Weight What for
Stag Meat40% ×1 2.5 oz Cooking material Bronze Shield0.85% ×1 132 oz gear Silver Amulet0.85% ×1 6 oz gear Gold Ring0.85% ×1 2 oz gear
Treant
L41
Forest
weak to Fire
Plant · Forest L41
health 2,761
hits for 110–205Earth damage speed 0.55/s attacks per second
armor 106 off every hit
defence 92 never blocks
critical 2.5% of hits land double
experience 101 per kill
gold 17–39 gp per kill
opens at L26
weak to Fire
resists Earth
family Plant · fire hurts this family
Loot table
Drop Chance Qty Weight What for
Forest Bloom50% ×1 0.4 oz Alchemy material Heartwood35% ×1 2 oz Enchanting material Toxic Rod0.85% ×1 42 oz gear Lesser Crystal0.85% ×1 18 oz gear Amber Amulet0.85% ×1 6 oz gear
Arc Toad
L43
Forest
weak to Earth
Stormborn · Forest L43
health 1,672
hits for 176–326Energy damage speed 0.75/s attacks per second
armor 29 off every hit
defence 52 never blocks
critical 2.5% of hits land double
experience 104 per kill
gold 19–45 gp per kill
opens at L26
weak to Earth
resists Energy
family Stormborn · earth hurts this family
Loot table
Drop Chance Qty Weight What for
Forest Bloom50% ×1 0.4 oz Alchemy material Pine Resin45% ×1 0.5 oz Alchemy material Cobalt Boots0.85% ×1 26 oz gear Sylvan Hood0.85% ×1 8 oz gear Opal Ring0.85% ×1 2 oz gear
Frost Owl
L44
Forest
weak to Energy
Frostborn · Forest L44
health 1,338
hits for 102–189Ice damage speed 1/s attacks per second
armor 24 off every hit
defence 45 never blocks
critical 2.5% of hits land double
experience 104 per kill
gold 19–44 gp per kill
opens at L26
weak to Energy
resists Ice
family Frostborn · energy hurts this family
it casts Ice Screech
Loot table
Drop Chance Qty Weight What for
Oak Gall45% ×1 0.4 oz Inscription material Ice Rod0.85% ×1 42 oz gear Sylvan Leggings0.85% ×1 8 oz gear Cobalt Armor0.85% ×1 79 oz gear
Forest Troll
L45
Forest
no weakness
Beast · Forest L45
health 1,711
hits for 190–353Physical damage speed 0.85/s attacks per second
armor 56 off every hit
defence 77 never blocks
critical 2.5% of hits land double
experience 88 per kill
gold 22–50 gp per kill
opens at L26
weak to nothing in particular
family Beast · outside the element wheel
Loot table
Drop Chance Qty Weight What for
Oak Gall50% ×1 0.4 oz Inscription material Cobalt Legs0.85% ×1 53 oz gear Cobalt Helmet0.85% ×1 53 oz gear Sylvan Robe0.85% ×1 11 oz gear
Grave Shade
L48
Forest
weak to Holy
Undead · Forest L48
health 1,315
hits for 166–309Death damage speed 0.9/s attacks per second
armor 34 off every hit
defence 62 never blocks
critical 2.5% of hits land double
experience 106 per kill
gold 18–42 gp per kill
opens at L26
weak to Holy
resists Death
family Undead · holy hurts this family
it casts Grave Bolt
Loot table
Drop Chance Qty Weight What for
Oak Gall40% ×1 0.4 oz Inscription material Spark Staff0.85% ×1 60 oz gear Sylvan Shoes0.85% ×1 4 oz gear Sylvan Crystal0.85% ×1 18 oz gear
Storm Warden
L50
Forest
Elite
weak to Holy
Stormborn · Forest L50 Elite
health 2,495
hits for 297–551Physical damage and 297–551Energy damage speed 0.85/s attacks per second
armor 73 off every hit
defence 91 never blocks
critical 2.5% of hits land double
experience 241 per kill
gold 50–118 gp per kill
opens at L26
weak to Holy
resists Energy
family Stormborn · earth hurts this family
Loot table
Drop Chance Qty Weight What for
Warden Core55% ×1 2 oz sells at the shop Heartwood50% ×2 2 oz Enchanting material Cobalt Mace0.85% ×1 72 oz gear Ashwood Bow0.85% ×1 60 oz gear Cobalt Shield0.85% ×1 132 oz gear
Raptor
L53
Jungle
no weakness
Beast · Jungle L53
health 2,354
hits for 120–222Physical damage speed 1.4/s attacks per second
armor 32 off every hit
defence 60 never blocks
critical 3% of hits land double
experience 153 per kill
gold 26–60 gp per kill
opens at L51
weak to nothing in particular
family Beast · outside the element wheel
Loot table
Drop Chance Qty Weight What for
Raptor Meat50% ×1 3 oz Cooking material Carmine Shell35% ×1 0.4 oz Inscription material Jade Boots0.85% ×1 26 oz gear Silk Hood0.85% ×1 8 oz gear Silk Shoes0.85% ×1 4 oz gear
Jungle Viper
L56
Jungle
weak to Fire
Plant · Jungle L56
health 2,147
hits for 182–339Earth damage speed 1.05/s attacks per second
armor 34 off every hit
defence 63 never blocks
critical 3% of hits land double
experience 199 per kill
gold 28–64 gp per kill
opens at L51
weak to Fire
resists Earth
family Plant · fire hurts this family
Loot table
Drop Chance Qty Weight What for
Venom Sac45% ×1 0.5 oz Alchemy material Earthward Boots0.85% ×1 26 oz gear Earthward Robe0.85% ×1 11 oz gear Silk Robe0.85% ×1 11 oz gear
Vine Lasher
L57
Jungle
weak to Fire
Plant · Jungle L57
health 3,698
hits for 191–355Earth damage speed 0.9/s attacks per second
armor 43 off every hit
defence 77 never blocks
critical 3% of hits land double
experience 334 per kill
gold 42–98 gp per kill
opens at L51
weak to Fire
resists Earth
family Plant · fire hurts this family
Loot table
Drop Chance Qty Weight What for
Jungle Bloom50% ×1 0.5 oz Alchemy material Sap Crystal35% ×1 1.5 oz Enchanting material Venom Rod0.85% ×1 42 oz gear Earthward Helmet0.85% ×1 53 oz gear Earthward Leggings0.85% ×1 8 oz gear
Poacher
L59
Jungle
no weakness
Beast · Jungle L59
health 3,395
hits for 169–314Physical damage speed 1.1/s attacks per second
armor 52 off every hit
defence 108 never blocks
critical 3% of hits land double
experience 245 per kill
gold 55–127 gp per kill
opens at L51
weak to nothing in particular
family Beast · outside the element wheel
Loot table
Drop Chance Qty Weight What for
Raptor Meat45% ×1 3 oz Cooking material Fern Quill40% ×1 0.4 oz Inscription material Bamboo Bow0.85% ×1 60 oz gear Jade Mace0.85% ×1 72 oz gear Jade Shield0.85% ×1 132 oz gear
Bone Scarab
L60
Jungle
weak to Holy
Undead · Jungle L60
health 2,752
hits for 128–238Death damage and 55–102Physical damage speed 1.25/s attacks per second
armor 26 off every hit
defence 61 never blocks
critical 3% of hits land double
experience 161 per kill
gold 44–104 gp per kill
opens at L51
weak to Holy
resists Death
family Undead · holy hurts this family
Loot table
Drop Chance Qty Weight What for
Bone Shard50% ×1 0.5 oz Inscription material Deathward Armor0.85% ×1 79 oz gear Deathward Shoes0.85% ×1 4 oz gear Jade Armor0.85% ×1 79 oz gear
Jungle Stalker
L61
Jungle
no weakness
Beast · Jungle L61
health 3,481
hits for 156–290Physical damage speed 1.15/s attacks per second
armor 61 off every hit
defence 110 never blocks
critical 3% of hits land double
experience 253 per kill
gold 50–117 gp per kill
opens at L51
weak to nothing in particular
family Beast · outside the element wheel
Loot table
Drop Chance Qty Weight What for
Fern Quill45% ×1 0.4 oz Inscription material Jade Helmet0.85% ×1 53 oz gear Jade Legs0.85% ×1 53 oz gear Silk Leggings0.85% ×1 8 oz gear
Thunder Ape
L62
Jungle
weak to Earth
Stormborn · Jungle L62
health 3,990
hits for 98–183Energy damage and 66–122Physical damage speed 0.95/s attacks per second
armor 62 off every hit
defence 97 never blocks
critical 3% of hits land double
experience 275 per kill
gold 47–110 gp per kill
opens at L51
weak to Earth
resists Energy
family Stormborn · earth hurts this family
Loot table
Drop Chance Qty Weight What for
Jungle Bloom45% ×1 0.5 oz Alchemy material Energyward Helmet0.85% ×1 53 oz gear Energyward Leggings0.85% ×1 8 oz gear Blaze Staff0.85% ×1 60 oz gear
Temple Monkey
L63
Jungle
no weakness
Beast · Jungle L63
health 2,611
hits for 169–313Physical damage speed 1.4/s attacks per second
armor 36 off every hit
defence 80 never blocks
critical 3% of hits land double
experience 194 per kill
gold 46–107 gp per kill
opens at L51
weak to nothing in particular
family Beast · outside the element wheel
Loot table
Drop Chance Qty Weight What for
Carmine Shell35% ×1 0.4 oz Inscription material Jade Crystal0.85% ×1 18 oz gear Turquoise Amulet0.85% ×1 6 oz gear Emerald Ring0.85% ×1 2 oz gear
Storm Terrapin
L64
Jungle
weak to Earth
Stormborn · Jungle L64
health 4,206
hits for 116–216Energy damage speed 0.7/s attacks per second
armor 116 off every hit
defence 98 never blocks
critical 3% of hits land double
experience 318 per kill
gold 47–109 gp per kill
opens at L51
weak to Earth
resists Energy
family Stormborn · earth hurts this family
it casts Storm Spit
Loot table
Drop Chance Qty Weight What for
Fern Quill40% ×1 0.4 oz Inscription material Energyward Armor0.85% ×1 79 oz gear Energyward Shoes0.85% ×1 4 oz gear Storm Staff0.85% ×1 60 oz gear
Bog Beast
L65
Jungle
weak to Fire
Plant · Jungle L65
health 6,629
hits for 182–339Earth damage speed 0.5/s attacks per second
armor 189 off every hit
defence 171 never blocks
critical 3% of hits land double
experience 313 per kill
gold 90–211 gp per kill
opens at L51
weak to Fire
resists Earth
family Plant · fire hurts this family
Loot table
Drop Chance Qty Weight What for
Raptor Meat40% ×1 3 oz Cooking material Earthward Greaves0.85% ×1 53 oz gear Earthward Hood0.85% ×1 8 oz gear Serpentine Boots0.85% ×1 26 oz gear
Bone Sentinel
L66
Jungle
weak to Holy
Undead · Jungle L66
health 3,333
hits for 146–271Death damage speed 0.85/s attacks per second
armor 63 off every hit
defence 91 never blocks
critical 3% of hits land double
experience 282 per kill
gold 37–86 gp per kill
opens at L51
weak to Holy
resists Death
family Undead · holy hurts this family
it casts Soul Bolt
Loot table
Drop Chance Qty Weight What for
Fern Quill45% ×1 0.4 oz Inscription material Sap Crystal30% ×1 1.5 oz Enchanting material Serpentine Shield0.85% ×1 132 oz gear Deathward Helmet0.85% ×1 53 oz gear Deathward Leggings0.85% ×1 8 oz gear
Sparkvine
L68
Jungle
weak to Fire
Plant · Jungle L68
health 3,018
hits for 216–401Energy damage speed 0.95/s attacks per second
armor 41 off every hit
defence 74 never blocks
critical 3% of hits land double
experience 283 per kill
gold 37–86 gp per kill
opens at L51
weak to Fire
resists Energy
family Plant · fire hurts this family
it casts Live Wire
Loot table
Drop Chance Qty Weight What for
Jungle Bloom50% ×1 0.5 oz Alchemy material Energyward Boots0.85% ×1 26 oz gear Energyward Robe0.85% ×1 11 oz gear Orchid Robe0.85% ×1 11 oz gear
Spore Shaman
L69
Jungle
weak to Fire
Plant · Jungle L69
health 3,109
hits for 439–816Earth damage speed 0.85/s attacks per second
armor 46 off every hit
defence 93 never blocks
critical 3% of hits land double
experience 302 per kill
gold 34–79 gp per kill
opens at L51
weak to Fire
resists Earth
family Plant · fire hurts this family
it casts Spore Mend - it closes its own wounds
Loot table
Drop Chance Qty Weight What for
Jungle Bloom55% ×1 0.5 oz Alchemy material Frost Rod0.85% ×1 42 oz gear Earthward Armor0.85% ×1 79 oz gear Earthward Shoes0.85% ×1 4 oz gear
Mire Crocodile
L70
Jungle
no weakness
Beast · Jungle L70
health 3,191
hits for 448–831Physical damage speed 0.9/s attacks per second
armor 56 off every hit
defence 84 never blocks
critical 3% of hits land double
experience 193 per kill
gold 29–68 gp per kill
opens at L51
weak to nothing in particular
family Beast · outside the element wheel
Loot table
Drop Chance Qty Weight What for
Raptor Meat45% ×1 3 oz Cooking material Jungle Bloom35% ×1 0.5 oz Alchemy material Orchid Leggings0.85% ×1 8 oz gear Orchid Hood0.85% ×1 8 oz gear Sapphire Ring0.85% ×1 2 oz gear
Barrow Wight
L71
Jungle
weak to Holy
Undead · Jungle L71
health 3,107
hits for 271–503Death damage and 181–335Physical damage speed 1/s attacks per second
armor 75 off every hit
defence 117 never blocks
critical 3% of hits land double
experience 232 per kill
gold 41–97 gp per kill
opens at L51
weak to Holy
resists Death
family Undead · holy hurts this family
Loot table
Drop Chance Qty Weight What for
Crypt Moss40% ×1 0.5 oz Alchemy material Deathward Boots0.85% ×1 26 oz gear Deathward Robe0.85% ×1 11 oz gear
Idol Guardian
L72
Jungle
weak to Energy
Construct · Jungle L72
health 5,287
hits for 520–966Physical damage speed 0.55/s attacks per second
armor 212 off every hit
defence 189 never blocks
critical 3% of hits land double
experience 270 per kill
gold 72–169 gp per kill
opens at L51
weak to Energy
family Construct · energy hurts this family
Loot table
Drop Chance Qty Weight What for
Fern Quill50% ×1 0.4 oz Inscription material Serpentine Armor0.85% ×1 79 oz gear Serpentine Helmet0.85% ×1 53 oz gear Jade Amulet0.85% ×1 6 oz gear
Stormhide Saurian
L74
Jungle
weak to Earth
Stormborn · Jungle L74
health 4,835
hits for 450–835Energy damage and 193–358Physical damage speed 0.55/s attacks per second
armor 210 off every hit
defence 191 never blocks
critical 3% of hits land double
experience 256 per kill
gold 65–151 gp per kill
opens at L51
weak to Earth
resists Energy
family Stormborn · earth hurts this family
Loot table
Drop Chance Qty Weight What for
Bone Shard45% ×1 0.5 oz Inscription material Orchid Crystal0.85% ×1 18 oz gear Energyward Greaves0.85% ×1 53 oz gear Energyward Hood0.85% ×1 8 oz gear
Tomb Raider
L75
Jungle
no weakness
Beast · Jungle L75
health 2,340
hits for 767–1,424Physical damage speed 1/s attacks per second
armor 72 off every hit
defence 144 never blocks
critical 3% of hits land double
experience 149 per kill
gold 47–109 gp per kill
opens at L51
weak to nothing in particular
family Beast · outside the element wheel
Loot table
Drop Chance Qty Weight What for
Jungle Bloom35% ×1 0.5 oz Alchemy material Fern Quill35% ×1 0.4 oz Inscription material Serpentine Legs0.85% ×1 53 oz gear Viper Bow0.85% ×1 60 oz gear Orchid Shoes0.85% ×1 4 oz gear
Tomb Sovereign
L75
Jungle
Elite
weak to Holy
Undead · Jungle L75 Elite
health 4,955
hits for 511–950Physical damage and 511–950Death damage speed 0.85/s attacks per second
armor 96 off every hit
defence 120 never blocks
critical 3% of hits land double
experience 557 per kill
gold 87–204 gp per kill
opens at L51
weak to Holy
resists Death
family Undead · holy hurts this family
Loot table
Drop Chance Qty Weight What for
Sovereign Seal55% ×1 2 oz sells at the shop Raptor Meat50% ×2 3 oz Cooking material Serpentine Mace0.85% ×1 72 oz gear Deathward Greaves0.85% ×1 53 oz gear Deathward Hood0.85% ×1 8 oz gear
Ghoul
L78
Deep Caverns
weak to Holy Fire
Undead · Deep Caverns L78
health 4,057
hits for 261–484Physical damage and 112–208Earth damage speed 1.2/s attacks per second
armor 29 off every hit
defence 73 never blocks
critical 3.5% of hits land double
experience 221 per kill
gold 59–139 gp per kill
opens at L76
weak to Holy Fire
resists Earth
family Undead · holy hurts this family
Loot table
Drop Chance Qty Weight What for
Bone Shard50% ×1 0.5 oz Inscription material Steel Mace0.85% ×1 72 oz gear Wool Robe0.85% ×1 11 oz gear
Hoarfrost Drifter
L78
Deep Caverns
weak to Energy
Frostborn · Deep Caverns L78
health 5,139
hits for 371–690Ice damage speed 0.95/s attacks per second
armor 49 off every hit
defence 78 never blocks
critical 3.5% of hits land double
experience 494 per kill
gold 61–143 gp per kill
opens at L76
weak to Energy
resists Ice
family Frostborn · energy hurts this family
Loot table
Drop Chance Qty Weight What for
Cave Bloom40% ×1 0.5 oz Alchemy material Iceward Armor0.85% ×1 79 oz gear Iceward Shoes0.85% ×1 4 oz gear Wool Hood0.85% ×1 8 oz gear
Ash Wisp
L79
Deep Caverns
weak to Ice
Fireborn · Deep Caverns L79
health 4,908
hits for 349–649Fire damage speed 1.05/s attacks per second
armor 39 off every hit
defence 69 never blocks
critical 3.5% of hits land double
experience 508 per kill
gold 60–140 gp per kill
opens at L76
weak to Ice
resists Fire
family Fireborn · ice hurts this family
Loot table
Drop Chance Qty Weight What for
Charstone40% ×1 0.5 oz Inscription material Fireward Helmet0.85% ×1 53 oz gear Fireward Leggings0.85% ×1 8 oz gear Wool Leggings0.85% ×1 8 oz gear
Dwarf Miner
L79
Deep Caverns
no weakness
Beast · Deep Caverns L79
health 4,802
hits for 416–773Physical damage speed 0.9/s attacks per second
armor 99 off every hit
defence 148 never blocks
critical 3.5% of hits land double
experience 313 per kill
gold 93–217 gp per kill
opens at L76
weak to nothing in particular
family Beast · outside the element wheel
Loot table
Drop Chance Qty Weight What for
Iron Ore50% ×1 3 oz sells at the shop Cave Bloom40% ×1 0.5 oz Alchemy material Chain Armor0.85% ×1 79 oz gear Wool Shoes0.85% ×1 4 oz gear Rootwood Rod0.85% ×1 42 oz gear
Frost Crawler
L80
Deep Caverns
weak to Energy
Frostborn · Deep Caverns L80
health 5,258
hits for 118–219Ice damage and 79–146Physical damage speed 1/s attacks per second
armor 60 off every hit
defence 89 never blocks
critical 3.5% of hits land double
experience 503 per kill
gold 59–139 gp per kill
opens at L76
weak to Energy
resists Ice
family Frostborn · energy hurts this family
it casts Frost Spit
Loot table
Drop Chance Qty Weight What for
Cave Bloom40% ×1 0.5 oz Alchemy material Woven Robe0.85% ×1 11 oz gear Iceward Helmet0.85% ×1 53 oz gear Iceward Leggings0.85% ×1 8 oz gear
Magma Crab
L81
Deep Caverns
weak to Ice
Fireborn · Deep Caverns L81
health 5,956
hits for 213–395Fire damage and 142–263Physical damage speed 0.85/s attacks per second
armor 122 off every hit
defence 132 never blocks
critical 3.5% of hits land double
experience 404 per kill
gold 74–172 gp per kill
opens at L76
weak to Ice
resists Fire
family Fireborn · ice hurts this family
Loot table
Drop Chance Qty Weight What for
Charstone45% ×1 0.5 oz Inscription material Fireward Boots0.85% ×1 26 oz gear Fireward Robe0.85% ×1 11 oz gear Blight Rod0.85% ×1 42 oz gear
Fire Elemental
L82
Deep Caverns
weak to Ice
Fireborn · Deep Caverns L82
health 7,110
hits for 164–305Fire damage speed 0.8/s attacks per second
armor 62 off every hit
defence 78 never blocks
critical 3.5% of hits land double
experience 743 per kill
gold 86–200 gp per kill
opens at L76
weak to Ice
resists Fire
family Fireborn · ice hurts this family
it casts Fire Nova
Loot table
Drop Chance Qty Weight What for
Fire Essence50% ×1 1 oz Enchanting material Power Crystal0.85% ×1 18 oz gear Fireward Armor0.85% ×1 79 oz gear Fireward Shoes0.85% ×1 4 oz gear
Rimefang Lurker
L82
Deep Caverns
weak to Energy
Frostborn · Deep Caverns L82
health 7,900
hits for 124–231Ice damage and 83–154Physical damage speed 1.1/s attacks per second
armor 67 off every hit
defence 114 never blocks
critical 3.5% of hits land double
experience 624 per kill
gold 99–231 gp per kill
opens at L76
weak to Energy
resists Ice
family Frostborn · energy hurts this family
Loot table
Drop Chance Qty Weight What for
Cave Bloom45% ×1 0.5 oz Alchemy material Iceward Boots0.85% ×1 26 oz gear Iceward Robe0.85% ×1 11 oz gear Magma Staff0.85% ×1 60 oz gear
Arc Wyrm
L83
Deep Caverns
weak to Earth
Stormborn · Deep Caverns L83
health 7,769
hits for 95–176Energy damage and 41–75Physical damage speed 1/s attacks per second
armor 63 off every hit
defence 95 never blocks
critical 3.5% of hits land double
experience 768 per kill
gold 89–207 gp per kill
opens at L76
weak to Earth
resists Energy
family Stormborn · earth hurts this family
it casts Arc Lash
Loot table
Drop Chance Qty Weight What for
Glowcap40% ×1 0.5 oz Alchemy material Flamestaff0.85% ×1 60 oz gear Steel Boots0.85% ×1 26 oz gear
Ember Warden
L83
Deep Caverns
weak to Ice
Fireborn · Deep Caverns L83
health 13,596
hits for 145–270Fire damage and 97–180Physical damage speed 0.55/s attacks per second
armor 232 off every hit
defence 211 never blocks
critical 3.5% of hits land double
experience 768 per kill
gold 178–414 gp per kill
opens at L76
weak to Ice
resists Fire
family Fireborn · ice hurts this family
Loot table
Drop Chance Qty Weight What for
Ember Bloom45% ×1 0.5 oz Alchemy material Fireward Greaves0.85% ×1 53 oz gear Fireward Hood0.85% ×1 8 oz gear
Minotaur
L84
Deep Caverns
no weakness
Beast · Deep Caverns L84
health 7,635
hits for 265–491Physical damage speed 0.9/s attacks per second
armor 81 off every hit
defence 135 never blocks
critical 3.5% of hits land double
experience 587 per kill
gold 88–204 gp per kill
opens at L76
weak to nothing in particular
family Beast · outside the element wheel
Loot table
Drop Chance Qty Weight What for
Minotaur Horn40% ×1 2 oz sells at the shop Minotaur Meat45% ×1 3 oz Cooking material Tower Shield0.85% ×1 132 oz gear Steel Helmet0.85% ×1 53 oz gear Crossbow0.85% ×1 60 oz gear
Rime Golem
L85
Deep Caverns
weak to Energy
Frostborn · Deep Caverns L85
health 13,493
hits for 162–302Ice damage and 108–201Physical damage speed 0.5/s attacks per second
armor 247 off every hit
defence 230 never blocks
critical 3.5% of hits land double
experience 758 per kill
gold 177–413 gp per kill
opens at L76
weak to Energy
resists Ice
family Frostborn · energy hurts this family
Loot table
Drop Chance Qty Weight What for
Cave Bloom35% ×1 0.5 oz Alchemy material Iceward Greaves0.85% ×1 53 oz gear Iceward Hood0.85% ×1 8 oz gear Runed Mace0.85% ×1 72 oz gear
Stone Golem
L86
Deep Caverns
weak to Energy
Construct · Deep Caverns L86
health 13,239
hits for 277–514Physical damage speed 0.5/s attacks per second
armor 252 off every hit
defence 224 never blocks
critical 3.5% of hits land double
experience 723 per kill
gold 60–139 gp per kill
opens at L76
weak to Energy
family Construct · energy hurts this family
Loot table
Drop Chance Qty Weight What for
Stone Core30% ×1 6 oz Enchanting material Charstone40% ×1 0.5 oz Inscription material Plate Armor0.85% ×1 79 oz gear Steel Legs0.85% ×1 53 oz gear Steel Shield0.85% ×1 79 oz gear
Myconid
L89
Deep Caverns
weak to Fire
Plant · Deep Caverns L89
health 6,565
hits for 349–648Earth damage speed 0.8/s attacks per second
armor 71 off every hit
defence 106 never blocks
critical 3.5% of hits land double
experience 643 per kill
gold 69–162 gp per kill
opens at L76
weak to Fire
resists Earth
family Plant · fire hurts this family
Loot table
Drop Chance Qty Weight What for
Glowcap45% ×1 0.5 oz Alchemy material Deepwood Shoes0.85% ×1 4 oz gear Glacier Rod0.85% ×1 42 oz gear Onyx Amulet0.85% ×1 6 oz gear
Cave Troll
L91
Deep Caverns
no weakness
Beast · Deep Caverns L91
health 11,547
hits for 348–646Physical damage speed 0.6/s attacks per second
armor 214 off every hit
defence 184 never blocks
critical 3.5% of hits land double
experience 654 per kill
gold 59–138 gp per kill
opens at L76
weak to nothing in particular
family Beast · outside the element wheel
Loot table
Drop Chance Qty Weight What for
Iron Ore45% ×1 3 oz sells at the shop Cave Bloom40% ×1 0.5 oz Alchemy material Obsidian Legs0.85% ×1 53 oz gear Obsidian Shield0.85% ×1 132 oz gear Obsidian Mace0.85% ×1 72 oz gear
Deep Bat
L92
Deep Caverns
no weakness
Beast · Deep Caverns L92
health 3,862
hits for 594–1,102Physical damage speed 1.3/s attacks per second
armor 37 off every hit
defence 93 never blocks
critical 3.5% of hits land double
experience 375 per kill
gold 65–152 gp per kill
opens at L76
weak to nothing in particular
family Beast · outside the element wheel
Loot table
Drop Chance Qty Weight What for
Glowcap35% ×1 0.5 oz Alchemy material Obsidian Helmet0.85% ×1 53 oz gear Scale Armor0.85% ×1 79 oz gear Ruby Ring0.85% ×1 2 oz gear
Dire Wolf
L94
Deep Caverns
no weakness
Beast · Deep Caverns L94
health 3,969
hits for 761–1,413Physical damage speed 1.35/s attacks per second
armor 45 off every hit
defence 97 never blocks
critical 3.5% of hits land double
experience 363 per kill
gold 55–129 gp per kill
opens at L76
weak to nothing in particular
family Beast · outside the element wheel
Loot table
Drop Chance Qty Weight What for
Dire Pelt50% ×1 1.5 oz sells at the shop Cave Bloom35% ×1 0.5 oz Alchemy material Obsidian Boots0.85% ×1 26 oz gear Deepwood Bow0.85% ×1 60 oz gear Deepwood Leggings0.85% ×1 8 oz gear
Deep Shambler
L97
Deep Caverns
weak to Fire
Plant · Deep Caverns L97
health 5,310
hits for 1,314–2,439Earth damage speed 0.8/s attacks per second
armor 81 off every hit
defence 122 never blocks
critical 3.5% of hits land double
experience 609 per kill
gold 58–136 gp per kill
opens at L76
weak to Fire
resists Earth
family Plant · fire hurts this family
it casts Deep Roots - it closes its own wounds
Loot table
Drop Chance Qty Weight What for
Cave Bloom50% ×1 0.5 oz Alchemy material Deepwood Hood0.85% ×1 8 oz gear Deepwood Robe0.85% ×1 11 oz gear Tempest Staff0.85% ×1 60 oz gear
Magma Colossus
L100
Deep Caverns
Elite
weak to Ice
Fireborn · Deep Caverns L100 Elite
health 9,085
hits for 909–1,688Physical damage and 909–1,688Fire damage speed 0.8/s attacks per second
armor 141 off every hit
defence 177 never blocks
critical 3.5% of hits land double
experience 1,263 per kill
gold 176–412 gp per kill
opens at L76
weak to Ice
resists Fire
family Fireborn · ice hurts this family
Loot table
Drop Chance Qty Weight What for
Colossus Heart55% ×1 3 oz sells at the shop Fire Essence50% ×2 1 oz Enchanting material Obsidian Crystal0.85% ×1 18 oz gear Basalt Amulet0.85% ×1 6 oz gear Garnet Ring0.85% ×1 2 oz gear Recipe Arcane Feast0.2% ×1 0.1 oz sells at the shop
Warhound
L103
Castle
no weakness
Beast · Castle L103
health 9,337
hits for 413–768Physical damage speed 1.45/s attacks per second
armor 74 off every hit
defence 111 never blocks
critical 4% of hits land double
experience 855 per kill
gold 106–246 gp per kill
opens at L101
weak to nothing in particular
family Beast · outside the element wheel
Loot table
Drop Chance Qty Weight What for
Warhound Meat45% ×1 3.5 oz Cooking material Siege Bow0.85% ×1 60 oz gear Physicalward Helmet0.85% ×1 53 oz gear Physicalward Leggings0.85% ×1 53 oz gear
Plague Rat
L105
Castle
no weakness
Beast · Castle L105
health 7,130
hits for 578–1,074Physical damage speed 1.35/s attacks per second
armor 61 off every hit
defence 91 never blocks
critical 4% of hits land double
experience 778 per kill
gold 145–339 gp per kill
opens at L101
weak to nothing in particular
family Beast · outside the element wheel
Loot table
Drop Chance Qty Weight What for
Crypt Moss45% ×1 0.5 oz Alchemy material Velvet Shoes0.85% ×1 4 oz gear Physicalward Greaves0.85% ×1 53 oz gear Physicalward Hood0.85% ×1 53 oz gear
Castle Sentry
L107
Castle
weak to Energy
Construct · Castle L107
health 24,186
hits for 384–713Physical damage speed 0.6/s attacks per second
armor 353 off every hit
defence 330 never blocks
critical 4% of hits land double
experience 1,616 per kill
gold 147–344 gp per kill
opens at L101
weak to Energy
family Construct · energy hurts this family
Loot table
Drop Chance Qty Weight What for
Sigil Bone45% ×1 0.5 oz Inscription material Velvet Leggings0.85% ×1 8 oz gear Physicalward Armor0.85% ×1 79 oz gear Physicalward Shoes0.85% ×1 26 oz gear
Ghost Armor
L110
Castle
weak to Energy
Construct · Castle L110
health 15,456
hits for 256–476Physical damage and 171–317Death damage speed 0.85/s attacks per second
armor 247 off every hit
defence 288 never blocks
critical 4% of hits land double
experience 1,371 per kill
gold 178–414 gp per kill
opens at L101
weak to Energy
family Construct · energy hurts this family
Loot table
Drop Chance Qty Weight What for
Crypt Moss35% ×1 0.5 oz Alchemy material Templar Armor0.85% ×1 79 oz gear Templar Helmet0.85% ×1 53 oz gear Templar Mace0.85% ×1 72 oz gear
Court Mage
L111
Castle
weak to Earth
Stormborn · Castle L111
health 11,195
hits for 345–640Energy damage speed 0.8/s attacks per second
armor 84 off every hit
defence 167 never blocks
critical 4% of hits land double
experience 1,355 per kill
gold 175–409 gp per kill
opens at L101
weak to Earth
resists Energy
family Stormborn · earth hurts this family
it casts Arc Bolt
Loot table
Drop Chance Qty Weight What for
Grave Lily50% ×1 0.5 oz Alchemy material Sigil Shard35% ×1 1 oz Enchanting material Velvet Robe0.85% ×1 11 oz gear Hellfire Staff0.85% ×1 60 oz gear Regal Crystal0.85% ×1 18 oz gear
Crypt Priest
L113
Castle
weak to Holy
Undead · Castle L113
health 11,989
hits for 550–1,021Death damage speed 0.85/s attacks per second
armor 103 off every hit
defence 172 never blocks
critical 4% of hits land double
experience 1,508 per kill
gold 153–357 gp per kill
opens at L101
weak to Holy
resists Death
family Undead · holy hurts this family
it casts Last Rites - it closes its own wounds
Loot table
Drop Chance Qty Weight What for
Grave Lily45% ×1 0.5 oz Alchemy material Sigil Bone40% ×1 0.5 oz Inscription material Velvet Hood0.85% ×1 8 oz gear Plague Rod0.85% ×1 42 oz gear Templar Boots0.85% ×1 26 oz gear
Black Knight
L115
Castle
weak to Holy
Undead · Castle L115
health 12,655
hits for 463–860Physical damage speed 0.95/s attacks per second
armor 222 off every hit
defence 310 never blocks
critical 4% of hits land double
experience 1,219 per kill
gold 181–422 gp per kill
opens at L101
weak to Holy
family Undead · holy hurts this family
Loot table
Drop Chance Qty Weight What for
Sigil Bone50% ×1 0.5 oz Inscription material Templar Legs0.85% ×1 53 oz gear Physicalward Boots0.85% ×1 26 oz gear Physicalward Robe0.85% ×1 79 oz gear
Pit Fiend
L116
Castle
weak to Ice
Fireborn · Castle L116
health 12,349
hits for 333–619Physical damage and 222–412Fire damage speed 0.95/s attacks per second
armor 198 off every hit
defence 252 never blocks
critical 4% of hits land double
experience 1,259 per kill
gold 178–414 gp per kill
opens at L101
weak to Ice
resists Fire
family Fireborn · ice hurts this family
Loot table
Drop Chance Qty Weight What for
Fiend Claw45% ×1 1.5 oz sells at the shop Grave Lily35% ×1 0.5 oz Alchemy material Crowned Helmet0.85% ×1 53 oz gear Crowned Armor0.85% ×1 79 oz gear Regal Ring0.85% ×1 2 oz gear
Reliquary Mimic
L118
Castle
weak to Energy
Construct · Castle L118
health 10,604
hits for 923–1,713Physical damage speed 0.85/s attacks per second
armor 231 off every hit
defence 277 never blocks
critical 4% of hits land double
experience 925 per kill
gold 233–544 gp per kill
opens at L101
weak to Energy
family Construct · energy hurts this family
Loot table
Drop Chance Qty Weight What for
Gold Leaf40% ×1 0.3 oz Inscription material Crowned Boots0.85% ×1 26 oz gear Crowned Shield0.85% ×1 132 oz gear Crowned Mace0.85% ×1 72 oz gear
Gargoyle
L119
Castle
weak to Energy
Construct · Castle L119
health 19,541
hits for 853–1,584Physical damage speed 0.55/s attacks per second
armor 468 off every hit
defence 375 never blocks
critical 4% of hits land double
experience 1,415 per kill
gold 114–266 gp per kill
opens at L101
weak to Energy
family Construct · energy hurts this family
Loot table
Drop Chance Qty Weight What for
Grave Lily40% ×1 0.5 oz Alchemy material Templar Shield0.85% ×1 132 oz gear Crowned Legs0.85% ×1 53 oz gear Gilded Ring0.85% ×1 2 oz gear
Rime Harpy
L121
Castle
weak to Energy
Frostborn · Castle L121
health 8,696
hits for 755–1,402Ice damage speed 0.9/s attacks per second
armor 77 off every hit
defence 173 never blocks
critical 4% of hits land double
experience 1,137 per kill
gold 138–322 gp per kill
opens at L101
weak to Energy
resists Ice
family Frostborn · energy hurts this family
it casts Frost Shriek
Loot table
Drop Chance Qty Weight What for
Sigil Bone40% ×1 0.5 oz Inscription material Brocade Shoes0.85% ×1 4 oz gear Permafrost Rod0.85% ×1 42 oz gear
Royal Treasurer
L122
Castle
no weakness
Beast · Castle L122
health 8,921
hits for 1,427–2,650Physical damage speed 0.9/s attacks per second
armor 195 off every hit
defence 292 never blocks
critical 4% of hits land double
experience 846 per kill
gold 227–529 gp per kill
opens at L101
weak to nothing in particular
family Beast · outside the element wheel
Loot table
Drop Chance Qty Weight What for
Warhound Meat30% ×1 3.5 oz Cooking material Sigil Bone35% ×1 0.5 oz Inscription material Brocade Robe0.85% ×1 11 oz gear Brocade Leggings0.85% ×1 8 oz gear Gilded Bow0.85% ×1 60 oz gear
Dread Sovereign
L125
Castle
Elite
weak to Holy
Undead · Castle L125 Elite
health 16,076
hits for 1,168–2,170Physical damage and 1,168–2,170Death damage speed 0.85/s attacks per second
armor 203 off every hit
defence 253 never blocks
critical 4% of hits land double
experience 2,722 per kill
gold 365–851 gp per kill
opens at L101
weak to Holy
resists Death
family Undead · holy hurts this family
Loot table
Drop Chance Qty Weight What for
Dread Crown55% ×1 3 oz sells at the shop Sigil Shard50% ×2 1 oz Enchanting material Gilded Crystal0.85% ×1 18 oz gear Regal Amulet0.85% ×1 6 oz gear Ivory Amulet0.85% ×1 6 oz gear Recipe Dragon Roast0.2% ×1 0.1 oz sells at the shop
Wraith Lord
L125
Castle
weak to Holy
Undead · Castle L125
health 10,271
hits for 1,524–2,830Death damage speed 0.85/s attacks per second
armor 122 off every hit
defence 223 never blocks
critical 4% of hits land double
experience 1,264 per kill
gold 124–289 gp per kill
opens at L101
weak to Holy
resists Death
family Undead · holy hurts this family
Loot table
Drop Chance Qty Weight What for
Grave Lily55% ×1 0.5 oz Alchemy material Thunder Staff0.85% ×1 60 oz gear Brocade Hood0.85% ×1 8 oz gear
Hellhound
L128
The Abyss
weak to Ice
Fireborn · The Abyss L128
health 16,483
hits for 445–827Fire damage and 297–551Physical damage speed 1.1/s attacks per second
armor 105 off every hit
defence 158 never blocks
critical 4.5% of hits land double
experience 1,832 per kill
gold 283–661 gp per kill
opens at L126
weak to Ice
resists Fire
family Fireborn · ice hurts this family
Loot table
Drop Chance Qty Weight What for
Hellhound Fang50% ×1 1 oz sells at the shop Abyssal Boots0.85% ×1 26 oz gear Abyssal Robe0.85% ×1 11 oz gear Abyssal Leggings0.85% ×1 8 oz gear
Demon
L131
The Abyss
weak to Ice
Fireborn · The Abyss L131
health 18,096
hits for 406–755Fire damage and 406–755Physical damage speed 0.9/s attacks per second
armor 218 off every hit
defence 273 never blocks
critical 4.5% of hits land double
experience 2,052 per kill
gold 271–633 gp per kill
opens at L126
weak to Ice
resists Fire
family Fireborn · ice hurts this family
Loot table
Drop Chance Qty Weight What for
Demon Horn35% ×1 3 oz sells at the shop Ember Bloom35% ×1 0.5 oz Alchemy material Abyssal Plate0.85% ×1 79 oz gear Abyssal Helmet0.85% ×1 53 oz gear Abyssal Buckler0.85% ×1 79 oz gear
Ichor Spawn
L132
The Abyss
weak to Ice
Fireborn · The Abyss L132
health 22,523
hits for 659–1,225Fire damage speed 0.9/s attacks per second
armor 110 off every hit
defence 199 never blocks
critical 4.5% of hits land double
experience 3,287 per kill
gold 338–789 gp per kill
opens at L126
weak to Ice
resists Fire
family Fireborn · ice hurts this family
Loot table
Drop Chance Qty Weight What for
Fiend Ichor45% ×1 0.5 oz Alchemy material Wither Rod0.85% ×1 42 oz gear Abyssal Shoes0.85% ×1 4 oz gear Abyssal Legs0.85% ×1 53 oz gear
Ash Revenant
L134
The Abyss
weak to Holy
Undead · The Abyss L134
health 22,859
hits for 345–640Fire damage and 345–640Death damage speed 0.85/s attacks per second
armor 136 off every hit
defence 227 never blocks
critical 4.5% of hits land double
experience 3,343 per kill
gold 325–759 gp per kill
opens at L126
weak to Holy
resists Fire
family Undead · holy hurts this family
it casts Ember Rite - it closes its own wounds
Loot table
Drop Chance Qty Weight What for
Ember Bloom45% ×1 0.5 oz Alchemy material Soul Shard40% ×1 1 oz Inscription material Pyre Staff0.85% ×1 60 oz gear Abyssal Hood0.85% ×1 8 oz gear Abyssal Mace0.85% ×1 72 oz gear
Cinder Shade
L139
The Abyss
weak to Holy
Undead · The Abyss L139
health 15,092
hits for 440–817Death damage and 293–545Fire damage speed 1.2/s attacks per second
armor 96 off every hit
defence 169 never blocks
critical 4.5% of hits land double
experience 2,065 per kill
gold 307–717 gp per kill
opens at L126
weak to Holy
resists Death
family Undead · holy hurts this family
Loot table
Drop Chance Qty Weight What for
Soul Ash50% ×1 0.4 oz Inscription material Umbral Leggings0.85% ×1 8 oz gear Voidforged Shield0.85% ×1 132 oz gear Void Amulet0.85% ×1 6 oz gear
Frost Titan
L140
The Abyss
weak to Energy
Frostborn · The Abyss L140
health 39,980
hits for 330–614Ice damage and 220–409Physical damage speed 0.6/s attacks per second
armor 426 off every hit
defence 426 never blocks
critical 4.5% of hits land double
experience 3,170 per kill
gold 252–589 gp per kill
opens at L126
weak to Energy
resists Ice
family Frostborn · energy hurts this family
Loot table
Drop Chance Qty Weight What for
Frost Heart30% ×1 4 oz Enchanting material Titan Meat35% ×1 4 oz Cooking material Abyssal Shield0.85% ×1 132 oz gear Voidforged Armor0.85% ×1 79 oz gear Voidforged Legs0.85% ×1 53 oz gear
Storm Titan
L140
The Abyss
weak to Earth
Stormborn · The Abyss L140
health 21,042
hits for 785–1,457Energy damage speed 0.8/s attacks per second
armor 183 off every hit
defence 244 never blocks
critical 4.5% of hits land double
experience 3,170 per kill
gold 284–663 gp per kill
opens at L126
weak to Earth
resists Energy
family Stormborn · earth hurts this family
Loot table
Drop Chance Qty Weight What for
Storm Core40% ×1 2 oz Enchanting material Umbral Shoes0.85% ×1 4 oz gear Umbral Robe0.85% ×1 11 oz gear Abyssal Crystal0.85% ×1 18 oz gear
Soul Eater
L143
The Abyss
weak to Holy
Undead · The Abyss L143
health 16,531
hits for 2,412–4,479Death damage speed 0.9/s attacks per second
armor 189 off every hit
defence 252 never blocks
critical 4.5% of hits land double
experience 1,791 per kill
gold 408–953 gp per kill
opens at L126
weak to Holy
resists Death
family Undead · holy hurts this family
Loot table
Drop Chance Qty Weight What for
Soul Shard60% ×1 1 oz Inscription material Absolute Rod0.85% ×1 42 oz gear Maelstrom Staff0.85% ×1 60 oz gear Abyssal Amulet0.85% ×1 6 oz gear
Void Elemental
L143
The Abyss
weak to Holy
Undead · The Abyss L143
health 17,503
hits for 1,409–2,617Death damage speed 0.8/s attacks per second
armor 151 off every hit
defence 252 never blocks
critical 4.5% of hits land double
experience 3,104 per kill
gold 262–612 gp per kill
opens at L126
weak to Holy
resists Death
family Undead · holy hurts this family
it casts Void Lash
Loot table
Drop Chance Qty Weight What for
Void Essence50% ×1 1 oz Enchanting material Abyssal Bow0.85% ×1 60 oz gear Void Crystal0.85% ×1 18 oz gear Umbral Hood0.85% ×1 8 oz gear
Void Stalker
L146
The Abyss
weak to Holy
Undead · The Abyss L146
health 17,790
hits for 1,110–2,062Death damage and 740–1,375Physical damage speed 1.05/s attacks per second
armor 235 off every hit
defence 326 never blocks
critical 4.5% of hits land double
experience 2,336 per kill
gold 280–654 gp per kill
opens at L126
weak to Holy
resists Death
family Undead · holy hurts this family
Loot table
Drop Chance Qty Weight What for
Soul Ash35% ×1 0.4 oz Inscription material Voidforged Helmet0.85% ×1 53 oz gear Void Ring0.85% ×1 2 oz gear Abyssal Ring0.85% ×1 2 oz gear
Abyssal Overlord
L150
The Abyss
Elite
weak to Ice
Fireborn · The Abyss L150 Elite
Nothing matches that.
Weakness, resistance, family
Family decides what a monster is soft against - undead flinch from holy, fire-born from ice - and
what it shrugs off is whatever it fights with. Physical damage has no resistance anywhere, which is
why the Knight never has a bad week and the casters have very good ones.
Beast 26 in the wild. No weakness - the test of pure power.
Plant 11 in the wild. Soft against fire .
Fireborn 12 in the wild. Soft against ice .
Frostborn 7 in the wild. Soft against energy .
Stormborn 10 in the wild. Soft against earth .
Undead 15 in the wild. Soft against holy .
Construct 6 in the wild. Soft against energy .
Elites, and what they pay a returning character
One monster per tier is an Elite - it stands on the last level of its land, hits about
2.4 times as hard as its neighbours and pays for it in gold, in rarity odds
and in experience. The experience tile above is what it pays inside its own band, and it keeps paying
exactly that however far you have levelled past it - up to 20 levels above it .
Past that the bonus tapers off, and by 30 levels above the elite it has settled at
75% of the printed number: what its health and its punch are worth,
without the finisher premium on top. Its loot is untouched either way.
Why gear rows look so thin
Every monster carries a handful of gear rows at a fraction of a percent each. That is deliberate:
a piece of gear is meant to be an event, not an income. The reliable ways to gear up are the
token shelf , the dungeon bosses and the
auction house - the drop tables are the lottery underneath all three.